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Odds

These are the real numbers of the game: they come out of the same code the server uses, so this page can never go stale. Pro never changes your luck and never gives more rolls: it's 4 rolls a day and the same odds for everyone.

When you create a barbarian: the pet

Every new barbarian gets a single roll. In total, 8.5 % of barbarians are born with a pet; if no pet comes up, a weapon or a skill does (half and half).

PetChance
Dog (bulldog, doberman or poodle)1 in 254 %
Cat (orange or black)1 in 333 %
Caiman1 in 2500.4 %
Hog1 in 2500.4 %
Wolf1 in 2500.4 %
Panda1 in 5000.2 %
Bear1 in 1,0000.1 %

Pets appearing after a fight

After any daily fight, won or lost (never in friendlies), a pet may show up. Which one, according to this table; you keep them all and the best 5 fight.

That one appears1 in 1670.6 % per fight
… and that it's a dog46 % of the appearances
… and that it's a cat34 % of the appearances
… and that it's a caiman5 % of the appearances
… and that it's a hog5 % of the appearances
… and that it's a wolf5 % of the appearances
… and that it's a bear2.5 % of the appearances
… and that it's a panda2.5 % of the appearances

When you level up

The points always come (nobody picks anything); sometimes, on top of that, a weapon or a skill.

Points the level bringsChance
1 point1 in 138 %
2 points1 in 522 %
3 points1 in 337 %
4 points1 in 522 %
5 points1 in 138 %
8 points (blessed level)1 in 333 %
It also brings a weapon or a skill1 in 425 % (guaranteed after 7 levels with no prize)
… and if it does, that it's a weapon60 % weapon · 40 % skill

When a prize comes up, its rarity is drawn against the tables below, always complete. If the barbarian already has everything of that rarity, that level's prize turns into one more point. That's why rarity doesn't get cheaper with level: a level 30 barbarian has the same chance of getting the chainsaw as a level 2 one.

Weapon rarity

When a weapon comes up, the rarity is drawn first and then which one.

Common
Club, Plunger, Frying pan, Mammoth bone
1 in 260 %
Uncommon
Cleaver, Axe
1 in 618 %
Rare
Fish, Guitar, Spear, Flip-flop
1 in 518.5 %
Epic
Katana, Hammer, Pistol
1 in 333 %
Legendary
Chainsaw
1 in 2000.5 %

Skill rarity

Same as weapons: rarity first, then which one. Of the three rare ones you only get one.

Common
Counterattack, Thick skin, Fury, Sticky fingers
88.52 %
Rare
Brute force, Cat reflexes, Light feet
1 in 911.29 %
Legendary
Immortal
1 in 5020.2 %

If something doesn't match what you see in the game, write to us at soporte@elbarbaro.app.